-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local NORMAL = Instance.new("Frame")
local SETTINGS1 = Instance.new("TextButton")
local TOY1 = Instance.new("TextButton")
local CR1 = Instance.new("TextButton")
local D1 = Instance.new("TextLabel")
local GUI1 = Instance.new("TextButton")
local MADE1 = Instance.new("TextLabel")
local RAINBOWMODE = Instance.new("Frame")
local ON = Instance.new("TextButton")
local ML = Instance.new("Frame")
local XP = Instance.new("TextButton")
local AUTOFARMGEMS = Instance.new("TextButton")
local UIE = Instance.new("TextButton")
local ES1 = Instance.new("TextLabel")
local ES2 = Instance.new("TextLabel")
local X1 = Instance.new("TextButton")
local TL = Instance.new("Frame")
local AFB = Instance.new("TextButton")
local SOON = Instance.new("TextButton")
local UIT = Instance.new("TextButton")
local TS1 = Instance.new("TextLabel")
local TS2 = Instance.new("TextLabel")
local X2 = Instance.new("TextButton")
local CL = Instance.new("Frame")
local AFC = Instance.new("TextButton")
local SOON2 = Instance.new("TextButton")
local CUI = Instance.new("TextButton")
local CS1 = Instance.new("TextLabel")
local CS2 = Instance.new("TextLabel")
local X3 = Instance.new("TextButton")
local CL1 = Instance.new("TextButton")
local M1 = Instance.new("TextButton")
local CREDITS = Instance.new("Frame")
local TITAN = Instance.new("TextLabel")
local CREDITS1 = Instance.new("TextLabel")
local NAME4YOU = Instance.new("TextLabel")
local ITZZ = Instance.new("TextLabel")
local SHIZU = Instance.new("TextLabel")
local CREDITS2 = Instance.new("TextLabel")
local X3_2 = Instance.new("TextButton")
local RAINBOW = Instance.new("Frame")
local D2 = Instance.new("TextLabel")
local MADE2 = Instance.new("TextLabel")
local CR2 = Instance.new("TextButton")
local S2 = Instance.new("TextButton")
local G2 = Instance.new("TextButton")
local TOY2 = Instance.new("TextButton")
local C2 = Instance.new("TextButton")
local M2 = Instance.new("TextButton")
local NORMALMODE = Instance.new("Frame")
local OFF = Instance.new("TextButton")
local CL2 = Instance.new("Frame")
local AFC_2 = Instance.new("TextButton")
local SOON2_2 = Instance.new("TextButton")
local CS1_2 = Instance.new("TextLabel")
local CS2_2 = Instance.new("TextLabel")
local XX1 = Instance.new("TextButton")
local CUI_2 = Instance.new("TextButton")
local XX1_2 = Instance.new("TextButton")
local TL2 = Instance.new("Frame")
local AFB_2 = Instance.new("TextButton")
local SOON_2 = Instance.new("TextButton")
local UIT_2 = Instance.new("TextButton")
local TS1_2 = Instance.new("TextLabel")
local TS2_2 = Instance.new("TextLabel")
local XX3 = Instance.new("TextButton")
local ML2 = Instance.new("Frame")
local XP_2 = Instance.new("TextButton")
local AUTOFARMGEMS_2 = Instance.new("TextButton")
local UIE_2 = Instance.new("TextButton")
local ES1_2 = Instance.new("TextLabel")
local ES2_2 = Instance.new("TextLabel")
local XX2 = Instance.new("TextButton")
local CREDITS2_2 = Instance.new("Frame")
local TITAN_2 = Instance.new("TextLabel")
local CREDITS1_2 = Instance.new("TextLabel")
local NAME4YOU_2 = Instance.new("TextLabel")
local ITZZ_2 = Instance.new("TextLabel")
local SHIZU_2 = Instance.new("TextLabel")
local CREDITS2_3 = Instance.new("TextLabel")
local X3_3 = Instance.new("TextButton")
local OC = Instance.new("Frame")
local OPEN = Instance.new("TextButton")
local CLOSE = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
NORMAL.Active = true
NORMAL.Draggable = true
RAINBOW.Active = true
RAINBOW.Draggable = true
CL.Draggable = true
CREDITS.Draggable = true
ML.Draggable = true
TL.Draggable = true
CL.Active = true
ML.Active = true
TL.Active = true
CREDITS.Active = true
CL2.Draggable = true
CREDITS2.Draggable = true
ML2.Draggable = true
TL2.Draggable = true
CL2.Active = true
CREDITS2.Active = true
ML2.Active = true
TL2.Active = true
NORMAL.Name = "NORMAL"
NORMAL.Parent = ScreenGui
NORMAL.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961)
NORMAL.BorderSizePixel = 10
NORMAL.Position = UDim2.new(0.791959226, 0, 0.051149141, 0)
NORMAL.Size = UDim2.new(0, 240, 0, 307)
NORMAL.Visible = false
NORMAL.Style = Enum.FrameStyle.DropShadow
SETTINGS1.Name = "SETTINGS1"
SETTINGS1.Parent = NORMAL
SETTINGS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SETTINGS1.BorderSizePixel = 5
SETTINGS1.Position = UDim2.new(0.10281118, 0, 0.789374053, 0)
SETTINGS1.Size = UDim2.new(0, 180, 0, 28)
SETTINGS1.Font = Enum.Font.Fantasy
SETTINGS1.Text = "SETTINGS"
SETTINGS1.TextColor3 = Color3.new(0, 0, 0)
SETTINGS1.TextSize = 26
SETTINGS1.MouseButton1Click:connect(function()
RAINBOWMODE.Visible = true
end)
TOY1.Name = "TOY1"
TOY1.Parent = NORMAL
TOY1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TOY1.BorderSizePixel = 5
TOY1.Position = UDim2.new(0.0986445099, 0, 0.0564750209, 0)
TOY1.Size = UDim2.new(0, 180, 0, 28)
TOY1.Font = Enum.Font.Fantasy
TOY1.Text = "TOY LAND"
TOY1.TextColor3 = Color3.new(0, 0, 0)
TOY1.TextSize = 26
TOY1.MouseButton1Click:connect(function()
TL.Visible = true
end)
CR1.Name = "CR1"
CR1.Parent = NORMAL
CR1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CR1.BorderSizePixel = 5
CR1.Position = UDim2.new(0.0986445099, 0, 0.642794192, 0)
CR1.Size = UDim2.new(0, 180, 0, 28)
CR1.Font = Enum.Font.Fantasy
CR1.Text = "CREDITS"
CR1.TextColor3 = Color3.new(0, 0, 0)
CR1.TextSize = 26
CR1.MouseButton1Click:connect(function()
CREDITS.Visible = true
end)
D1.Name = "D1"
D1.Parent = NORMAL
D1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
D1.BorderSizePixel = 5
D1.Position = UDim2.new(-0.0221709572, 0, 0.950695276, 0)
D1.Size = UDim2.new(0, 234, 0, 20)
D1.Font = Enum.Font.Fantasy
D1.Text = "DESIGN BY ITZZARDIT AND SCRIPT ALTERED BY REDZ"
D1.TextColor3 = Color3.new(0, 0, 0)
D1.TextSize = 24
GUI1.Name = "GUI1"
GUI1.Parent = NORMAL
GUI1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
GUI1.BorderSizePixel = 5
GUI1.Position = UDim2.new(0.10281118, 0, 0.499471694, 0)
GUI1.Size = UDim2.new(0, 180, 0, 28)
GUI1.Font = Enum.Font.Fantasy
GUI1.Text = "GUI"
GUI1.TextColor3 = Color3.new(0, 0, 0)
GUI1.TextSize = 26
GUI1.MouseButton1Click:connect(function()
loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))()
end)
MADE1.Name = "MADE1"
MADE1.Parent = NORMAL
MADE1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
MADE1.BorderSizePixel = 5
MADE1.Position = UDim2.new(-0.020692952, 0, -0.0974942744, 0)
MADE1.Size = UDim2.new(0, 232, 0, 20)
MADE1.Font = Enum.Font.Garamond
MADE1.Text = "MADE BY NAME4YOU"
MADE1.TextColor3 = Color3.new(0, 0, 0)
MADE1.TextSize = 28
RAINBOWMODE.Name = "RAINBOWMODE"
RAINBOWMODE.Parent = NORMAL
RAINBOWMODE.BackgroundColor3 = Color3.new(1, 1, 1)
RAINBOWMODE.Position = UDim2.new(-0.0504309759, 0, 1.05576599, 0)
RAINBOWMODE.Size = UDim2.new(0, 240, 0, 100)
RAINBOWMODE.Visible = false
RAINBOWMODE.Style = Enum.FrameStyle.DropShadow
ON.Name = "ON"
ON.Parent = RAINBOWMODE
ON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ON.BorderSizePixel = 5
ON.Position = UDim2.new(0.0909674317, 0, 0.264720201, 0)
ON.Size = UDim2.new(0, 185, 0, 41)
ON.Font = Enum.Font.Fantasy
ON.Text = "RAINBOW ON"
ON.TextColor3 = Color3.new(0, 0, 0)
ON.TextSize = 26
ON.MouseButton1Click:connect(function()
RAINBOW.Visible = true
RAINBOWMODE.Visible = false
NORMAL.Visible = false
CL.Visible = false
CREDITS.Visible = false
ML.Visible = false
TL.Visible = false
NORMALMODE.Visible = false
end)
ML.Name = "ML"
ML.Parent = NORMAL
ML.BackgroundColor3 = Color3.new(1, 1, 1)
ML.Position = UDim2.new(-1.17522442, 0, 0.0560296327, 0)
ML.Size = UDim2.new(0, 240, 0, 298)
ML.Visible = false
ML.Style = Enum.FrameStyle.DropShadow
XP.Name = "XP"
XP.Parent = ML
XP.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XP.BorderSizePixel = 5
XP.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
XP.Size = UDim2.new(0, 180, 0, 28)
XP.Font = Enum.Font.Fantasy
XP.Text = "AUTO FARM XP"
XP.TextColor3 = Color3.new(0, 0, 0)
XP.TextSize = 26
XP.MouseButton1Click:connect(function()
for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
AUTOFARMGEMS.Name = "AUTO FARM GEMS"
AUTOFARMGEMS.Parent = ML
AUTOFARMGEMS.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AUTOFARMGEMS.BorderSizePixel = 5
AUTOFARMGEMS.Position = UDim2.new(0.102811269, 0, 0.82114929, 0)
AUTOFARMGEMS.Size = UDim2.new(0, 180, 0, 28)
AUTOFARMGEMS.Font = Enum.Font.Fantasy
AUTOFARMGEMS.Text = "AUTO FARM GEMS"
AUTOFARMGEMS.TextColor3 = Color3.new(0, 0, 0)
AUTOFARMGEMS.TextSize = 22
AUTOFARMGEMS.MouseButton1Click:connect(function()
while wait(1) do
local function GetObject()
local least = math.huge
local Object
for _,Stuff in pairs (workspace:GetDescendants()) do
if Stuff:IsA("MeshPart") then
if Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2558194071" or Stuff.MeshId == "rbxassetid://2558179804" then
local Distance = game.Players.LocalPlayer:DistanceFromCharacter(Stuff.Position)
if Distance < least and Distance < 100 then
least = Distance
Object = Stuff
end
end
end
end
return Object
end
if GetObject() ~= nil then game.Players.LocalPlayer.Character.Humanoid:MoveTo(GetObject().Position)
end
local VirtualUser=game:service'VirtualUser'
game:service'Players'.LocalPlayer.Idled:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
end
end)
UIE.Name = "UIE"
UIE.Parent = ML
UIE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
UIE.BorderSizePixel = 5
UIE.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
UIE.Size = UDim2.new(0, 180, 0, 28)
UIE.Font = Enum.Font.Fantasy
UIE.Text = "UNLOCK ISLANDS"
UIE.TextColor3 = Color3.new(0, 0, 0)
UIE.TextSize = 22
UIE.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
ES1.Name = "ES1"
ES1.Parent = ML
ES1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ES1.BorderSizePixel = 5
ES1.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0)
ES1.Size = UDim2.new(0, 232, 0, 20)
ES1.Font = Enum.Font.Garamond
ES1.Text = "EARTH SCRIPTS"
ES1.TextColor3 = Color3.new(0, 0, 0)
ES1.TextSize = 28
ES2.Name = "ES2"
ES2.Parent = ML
ES2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ES2.BorderSizePixel = 5
ES2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
ES2.Size = UDim2.new(0, 232, 0, 20)
ES2.Font = Enum.Font.Garamond
ES2.Text = "EARTH SCRIPTS"
ES2.TextColor3 = Color3.new(0, 0, 0)
ES2.TextSize = 28
X1.Name = "X1"
X1.Parent = ML
X1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
X1.BorderSizePixel = 0
X1.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
X1.Size = UDim2.new(0, 34, 0, 18)
X1.Font = Enum.Font.Fantasy
X1.Text = "X"
X1.TextColor3 = Color3.new(0, 0, 0)
X1.TextSize = 20
X1.MouseButton1Click:connect(function()
ML.Visible = false
end)
TL.Name = "TL"
TL.Parent = NORMAL
TL.BackgroundColor3 = Color3.new(1, 1, 1)
TL.Position = UDim2.new(-1.16272426, 0, 0.0495149195, 0)
TL.Size = UDim2.new(0, 240, 0, 298)
TL.Visible = false
TL.Style = Enum.FrameStyle.DropShadow
AFB.Name = "AFB"
AFB.Parent = TL
AFB.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AFB.BorderSizePixel = 5
AFB.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
AFB.Size = UDim2.new(0, 180, 0, 28)
AFB.Font = Enum.Font.Fantasy
AFB.Text = "AUTO FARM BRICKS "
AFB.TextColor3 = Color3.new(0, 0, 0)
AFB.TextSize = 21
AFB.MouseButton1Click:connect(function()
-- This is made for the last toy land area
for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
SOON.Name = "SOON"
SOON.Parent = TL
SOON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SOON.BorderSizePixel = 5
SOON.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
SOON.Size = UDim2.new(0, 180, 0, 27)
SOON.Font = Enum.Font.Fantasy
SOON.Text = "COOMING SOON"
SOON.TextColor3 = Color3.new(0, 0, 0)
SOON.TextSize = 22
UIT.Name = "UIT"
UIT.Parent = TL
UIT.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
UIT.BorderSizePixel = 5
UIT.Position = UDim2.new(0.0944778249, 0, 0.123304881, 0)
UIT.Size = UDim2.new(0, 180, 0, 28)
UIT.Font = Enum.Font.Fantasy
UIT.Text = "UNLOCK ISLANDS"
UIT.TextColor3 = Color3.new(0, 0, 0)
UIT.TextSize = 20
UIT.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
TS1.Name = "TS1"
TS1.Parent = TL
TS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TS1.BorderSizePixel = 5
TS1.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0)
TS1.Size = UDim2.new(0, 232, 0, 20)
TS1.Font = Enum.Font.Garamond
TS1.Text = "TOY SCRIPTS"
TS1.TextColor3 = Color3.new(0, 0, 0)
TS1.TextSize = 28
TS2.Name = "TS2"
TS2.Parent = TL
TS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TS2.BorderSizePixel = 5
TS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
TS2.Size = UDim2.new(0, 232, 0, 20)
TS2.Font = Enum.Font.Garamond
TS2.Text = "TOY SCRIPTS"
TS2.TextColor3 = Color3.new(0, 0, 0)
TS2.TextSize = 28
X2.Name = "X2"
X2.Parent = TL
X2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
X2.BorderSizePixel = 0
X2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
X2.Size = UDim2.new(0, 34, 0, 18)
X2.Font = Enum.Font.Fantasy
X2.Text = "X"
X2.TextColor3 = Color3.new(0, 0, 0)
X2.TextSize = 20
X2.MouseButton1Click:connect(function()
TL.Visible = false
end)
CL.Name = "CL"
CL.Parent = NORMAL
CL.BackgroundColor3 = Color3.new(1, 1, 1)
CL.Position = UDim2.new(-1.16272449, 0, 0.0430003181, 0)
CL.Size = UDim2.new(0, 240, 0, 298)
CL.Visible = false
CL.Style = Enum.FrameStyle.DropShadow
AFC.Name = "AFC"
AFC.Parent = CL
AFC.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AFC.BorderSizePixel = 5
AFC.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
AFC.Size = UDim2.new(0, 180, 0, 28)
AFC.Font = Enum.Font.Fantasy
AFC.Text = "AUTO FARM SHELLS"
AFC.TextColor3 = Color3.new(0, 0, 0)
AFC.TextSize = 21
AFC.MouseButton1Click:connect(function()
-- This is made for the last candy land area
for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"].Decore.Shrine.Decore.Model:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
SOON2.Name = "SOON2"
SOON2.Parent = CL
SOON2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SOON2.BorderSizePixel = 5
SOON2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
SOON2.Size = UDim2.new(0, 180, 0, 27)
SOON2.Font = Enum.Font.Fantasy
SOON2.Text = "COMING SOON"
SOON2.TextColor3 = Color3.new(0, 0, 0)
SOON2.TextSize = 22
CUI.Name = "CUI"
CUI.Parent = CL
CUI.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CUI.BorderSizePixel = 5
CUI.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
CUI.Size = UDim2.new(0, 180, 0, 28)
CUI.Font = Enum.Font.Fantasy
CUI.Text = "UNLOCK ISLANDS"
CUI.TextColor3 = Color3.new(0, 0, 0)
CUI.TextSize = 20
CUI.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
CS1.Name = "CS1"
CS1.Parent = CL
CS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CS1.BorderSizePixel = 5
CS1.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0)
CS1.Size = UDim2.new(0, 232, 0, 20)
CS1.Font = Enum.Font.Garamond
CS1.Text = "BEACH SCRIPTS"
CS1.TextColor3 = Color3.new(0, 0, 0)
CS1.TextSize = 28
CS2.Name = "CS2"
CS2.Parent = CL
CS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CS2.BorderSizePixel = 5
CS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
CS2.Size = UDim2.new(0, 232, 0, 20)
CS2.Font = Enum.Font.Garamond
CS2.Text = "BEACH SCRIPTS"
CS2.TextColor3 = Color3.new(0, 0, 0)
CS2.TextSize = 28
X3.Name = "X3"
X3.Parent = CL
X3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
X3.BorderSizePixel = 0
X3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
X3.Size = UDim2.new(0, 34, 0, 18)
X3.Font = Enum.Font.Fantasy
X3.Text = "X"
X3.TextColor3 = Color3.new(0, 0, 0)
X3.TextSize = 20
X3.MouseButton1Click:connect(function()
CL.Visible = false
end)
CL1.Name = "CL1"
CL1.Parent = NORMAL
CL1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CL1.BorderSizePixel = 5
CL1.Position = UDim2.new(0.102811173, 0, 0.196540147, 0)
CL1.Size = UDim2.new(0, 180, 0, 28)
CL1.Font = Enum.Font.Fantasy
CL1.Text = "BEACH LAND"
CL1.TextColor3 = Color3.new(0, 0, 0)
CL1.TextSize = 26
CL1.MouseButton1Click:connect(function()
CL.Visible = true
end)
M1.Name = "M1"
M1.Parent = NORMAL
M1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
M1.BorderSizePixel = 5
M1.Position = UDim2.new(0.102811173, 0, 0.343119949, 0)
M1.Size = UDim2.new(0, 180, 0, 28)
M1.Font = Enum.Font.Fantasy
M1.Text = "MAIN LAND"
M1.TextColor3 = Color3.new(0, 0, 0)
M1.TextSize = 26
M1.MouseButton1Click:connect(function()
ML.Visible = true
end)
CREDITS.Name = "CREDITS"
CREDITS.Parent = NORMAL
CREDITS.BackgroundColor3 = Color3.new(1, 1, 1)
CREDITS.Position = UDim2.new(0.60299921, 0, 0.0823095813, 0)
CREDITS.Size = UDim2.new(0, 222, 0, 251)
CREDITS.Visible = false
CREDITS.Style = Enum.FrameStyle.DropShadow
TITAN.Name = "TITAN"
TITAN.Parent = CREDITS
TITAN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TITAN.BorderSizePixel = 2
TITAN.Position = UDim2.new(-0.00905162282, 0, 0.332227051, 0)
TITAN.Size = UDim2.new(0, 211, 0, 20)
TITAN.Font = Enum.Font.Garamond
TITAN.Text = "TITANIUMDEVELOPER"
TITAN.TextColor3 = Color3.new(0, 0, 0)
TITAN.TextSize = 26
CREDITS1.Name = "CREDITS1"
CREDITS1.Parent = CREDITS
CREDITS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CREDITS1.BorderSizePixel = 5
CREDITS1.Position = UDim2.new(-0.0239986386, 0, -0.120420448, 0)
CREDITS1.Size = UDim2.new(0, 215, 0, 20)
CREDITS1.Font = Enum.Font.Garamond
CREDITS1.Text = "CREDITS"
CREDITS1.TextColor3 = Color3.new(0, 0, 0)
CREDITS1.TextSize = 28
NAME4YOU.Name = "NAME4YOU"
NAME4YOU.Parent = CREDITS
NAME4YOU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
NAME4YOU.BorderSizePixel = 2
NAME4YOU.Position = UDim2.new(-0.00905162282, 0, 0.117087618, 0)
NAME4YOU.Size = UDim2.new(0, 211, 0, 20)
NAME4YOU.Font = Enum.Font.Garamond
NAME4YOU.Text = "NAME4YOU, ANTRAXO"
NAME4YOU.TextColor3 = Color3.new(0, 0, 0)
NAME4YOU.TextSize = 26
ITZZ.Name = "ITZZ"
ITZZ.Parent = CREDITS
ITZZ.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ITZZ.BorderSizePixel = 2
ITZZ.Position = UDim2.new(-0.00905162375, 0, 0.583223045, 0)
ITZZ.Size = UDim2.new(0, 211, 0, 20)
ITZZ.Font = Enum.Font.Garamond
ITZZ.Text = "ITZZARDIT, Redz"
ITZZ.TextColor3 = Color3.new(0, 0, 0)
ITZZ.TextSize = 24
SHIZU.Name = "SHIZU"
SHIZU.Parent = CREDITS
SHIZU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SHIZU.BorderSizePixel = 2
SHIZU.Position = UDim2.new(-0.00905162375, 0, 0.786410272, 0)
SHIZU.Size = UDim2.new(0, 211, 0, 20)
SHIZU.Font = Enum.Font.Garamond
SHIZU.Text = "SHIZU,REALLYSECURE"
SHIZU.TextColor3 = Color3.new(0, 0, 0)
SHIZU.TextSize = 26
CREDITS2.Name = "CREDITS2"
CREDITS2.Parent = CREDITS
CREDITS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CREDITS2.BorderSizePixel = 5
CREDITS2.Position = UDim2.new(-0.0104851248, 0, 0.983165145, 0)
CREDITS2.Size = UDim2.new(0, 215, 0, 20)
CREDITS2.Font = Enum.Font.Garamond
CREDITS2.Text = "CREDITS"
CREDITS2.TextColor3 = Color3.new(0, 0, 0)
CREDITS2.TextSize = 28
X3_2.Name = "X3"
X3_2.Parent = CREDITS
X3_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
X3_2.BorderSizePixel = 0
X3_2.Position = UDim2.new(0.823302209, 0, -0.117950127, 0)
X3_2.Size = UDim2.new(0, 34, 0, 18)
X3_2.Font = Enum.Font.Fantasy
X3_2.Text = "X"
X3_2.TextColor3 = Color3.new(0, 0, 0)
X3_2.TextSize = 20
X3_2.MouseButton1Click:connect(function()
CREDITS.Visible = false
end)
RAINBOW.Name = "RAINBOW"
RAINBOW.Parent = ScreenGui
RAINBOW.BackgroundColor3 = Color3.new(1, 1, 1)
RAINBOW.Position = UDim2.new(0.794001639, 0, 0.052558925, 0)
RAINBOW.Size = UDim2.new(0, 232, 0, 283)
RAINBOW.Visible = false
D2.Name = "D2"
D2.Parent = RAINBOW
D2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
D2.BorderSizePixel = 5
D2.Position = UDim2.new(-0.00334912026, 0, 0.973874271, 0)
D2.Size = UDim2.new(0, 234, 0, 20)
D2.Font = Enum.Font.Fantasy
D2.Text = "DESIGN BY ITZZARDIT"
D2.TextColor3 = Color3.new(0, 0, 0)
D2.TextSize = 24
MADE2.Name = "MADE2"
MADE2.Parent = RAINBOW
MADE2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
MADE2.BorderSizePixel = 5
MADE2.Position = UDim2.new(0.00459432602, 0, -0.0731251463, 0)
MADE2.Size = UDim2.new(0, 232, 0, 20)
MADE2.Font = Enum.Font.Garamond
MADE2.Text = "MADE BY NAME4YOU"
MADE2.TextColor3 = Color3.new(0, 0, 0)
MADE2.TextSize = 28
CR2.Name = "CR2"
CR2.Parent = RAINBOW
CR2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CR2.BorderSizePixel = 5
CR2.Position = UDim2.new(0.111000776, 0, 0.658724546, 0)
CR2.Size = UDim2.new(0, 180, 0, 28)
CR2.Font = Enum.Font.Fantasy
CR2.Text = "CREDITS"
CR2.TextColor3 = Color3.new(0, 0, 0)
CR2.TextSize = 26
CR2.MouseButton1Click:connect(function()
CREDITS2_2.Visible = true
end)
S2.Name = "S2"
S2.Parent = RAINBOW
S2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
S2.BorderSizePixel = 5
S2.Position = UDim2.new(0.109564081, 0, 0.808840275, 0)
S2.Size = UDim2.new(0, 180, 0, 28)
S2.Font = Enum.Font.Fantasy
S2.Text = "SETTINGS"
S2.TextColor3 = Color3.new(0, 0, 0)
S2.TextSize = 26
S2.MouseButton1Click:connect(function()
NORMALMODE.Visible = true
end)
G2.Name = "G2"
G2.Parent = RAINBOW
G2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
G2.BorderSizePixel = 5
G2.Position = UDim2.new(0.102523826, 0, 0.511375427, 0)
G2.Size = UDim2.new(0, 180, 0, 28)
G2.Font = Enum.Font.Fantasy
G2.Text = "GUI"
G2.TextColor3 = Color3.new(0, 0, 0)
G2.TextSize = 26
G2.MouseButton1Click:connect(function()
loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))()
end)
TOY2.Name = "TOY2"
TOY2.Parent = RAINBOW
TOY2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TOY2.BorderSizePixel = 5
TOY2.Position = UDim2.new(0.102523856, 0, 0.0539917201, 0)
TOY2.Size = UDim2.new(0, 180, 0, 28)
TOY2.Font = Enum.Font.Fantasy
TOY2.Text = "TOY LAND"
TOY2.TextColor3 = Color3.new(0, 0, 0)
TOY2.TextSize = 26
TOY2.MouseButton1Click:connect(function()
TL2.Visible = true
end)
C2.Name = "C2"
C2.Parent = RAINBOW
C2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
C2.BorderSizePixel = 5
C2.Position = UDim2.new(0.106977969, 0, 0.209308013, 0)
C2.Size = UDim2.new(0, 180, 0, 28)
C2.Font = Enum.Font.Fantasy
C2.Text = "BEACH LAND"
C2.TextColor3 = Color3.new(0, 0, 0)
C2.TextSize = 26
C2.MouseButton1Click:connect(function()
CL2.Visible = true
end)
M2.Name = "M2"
M2.Parent = RAINBOW
M2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
M2.BorderSizePixel = 5
M2.Position = UDim2.new(0.102523834, 0, 0.353864491, 0)
M2.Size = UDim2.new(0, 180, 0, 28)
M2.Font = Enum.Font.Fantasy
M2.Text = "MAIN LAND"
M2.TextColor3 = Color3.new(0, 0, 0)
M2.TextSize = 26
M2.MouseButton1Click:connect(function()
ML2.Visible = true
end)
NORMALMODE.Name = "NORMALMODE"
NORMALMODE.Parent = RAINBOW
NORMALMODE.BackgroundColor3 = Color3.new(1, 1, 1)
NORMALMODE.Position = UDim2.new(-0.00431034481, 0, 1.08833921, 0)
NORMALMODE.Size = UDim2.new(0, 234, 0, 100)
NORMALMODE.Visible = false
OFF.Name = "OFF"
OFF.Parent = NORMALMODE
OFF.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
OFF.BorderSizePixel = 5
OFF.Position = UDim2.new(0.0927247107, 0, 0.286246061, 0)
OFF.Size = UDim2.new(0, 185, 0, 41)
OFF.Font = Enum.Font.Fantasy
OFF.Text = "RAINBOW OFF"
OFF.TextColor3 = Color3.new(0, 0, 0)
OFF.TextSize = 26
OFF.MouseButton1Click:connect(function()
RAINBOW.Visible = false
NORMAL.Visible = true
end)
CL2.Name = "CL2"
CL2.Parent = RAINBOW
CL2.BackgroundColor3 = Color3.new(1, 1, 1)
CL2.Position = UDim2.new(-1.24936235, 0, 0.002692312, 0)
CL2.Size = UDim2.new(0, 240, 0, 298)
CL2.Visible = false
CL2.Style = Enum.FrameStyle.DropShadow
AFC_2.Name = "AFC"
AFC_2.Parent = CL2
AFC_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AFC_2.BorderSizePixel = 5
AFC_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
AFC_2.Size = UDim2.new(0, 180, 0, 28)
AFC_2.Font = Enum.Font.Fantasy
AFC_2.Text = "AUTO FARM CANDY"
AFC_2.TextColor3 = Color3.new(0, 0, 0)
AFC_2.TextSize = 21
AFC_2.MouseButton1Click:connect(function()
-- This is made for the last candy land area
for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"].Decore.Shrine.Decore.Model:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
SOON2_2.Name = "SOON2"
SOON2_2.Parent = CL2
SOON2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SOON2_2.BorderSizePixel = 5
SOON2_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
SOON2_2.Size = UDim2.new(0, 180, 0, 27)
SOON2_2.Font = Enum.Font.Fantasy
SOON2_2.Text = "COMING SOON"
SOON2_2.TextColor3 = Color3.new(0, 0, 0)
SOON2_2.TextSize = 22
CS1_2.Name = "CS1"
CS1_2.Parent = CL2
CS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CS1_2.BorderSizePixel = 5
CS1_2.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0)
CS1_2.Size = UDim2.new(0, 232, 0, 20)
CS1_2.Font = Enum.Font.Garamond
CS1_2.Text = "BEACH SCRIPTS"
CS1_2.TextColor3 = Color3.new(0, 0, 0)
CS1_2.TextSize = 28
CS2_2.Name = "CS2"
CS2_2.Parent = CL2
CS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CS2_2.BorderSizePixel = 5
CS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
CS2_2.Size = UDim2.new(0, 232, 0, 20)
CS2_2.Font = Enum.Font.Garamond
CS2_2.Text = "BEACH SCRIPTS"
CS2_2.TextColor3 = Color3.new(0, 0, 0)
CS2_2.TextSize = 28
XX1.Name = "XX1"
XX1.Parent = CL2
XX1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XX1.BorderSizePixel = 5
XX1.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
XX1.Size = UDim2.new(0, 180, 0, 28)
XX1.Font = Enum.Font.Fantasy
XX1.Text = "UNLOCK ISLANDS"
XX1.TextColor3 = Color3.new(0, 0, 0)
XX1.TextSize = 20
XX1.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
XX1_2.Name = "XX1"
XX1_2.Parent = CL2
XX1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XX1_2.BorderSizePixel = 0
XX1_2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
XX1_2.Size = UDim2.new(0, 34, 0, 18)
XX1_2.Font = Enum.Font.Fantasy
XX1_2.Text = "X"
XX1_2.TextColor3 = Color3.new(0, 0, 0)
XX1_2.TextSize = 20
XX1_2.MouseButton1Click:connect(function()
CL2.Visible = false
end)
TL2.Name = "TL2"
TL2.Parent = RAINBOW
TL2.BackgroundColor3 = Color3.new(1, 1, 1)
TL2.Position = UDim2.new(-1.25726438, 0, 0.00594958663, 0)
TL2.Size = UDim2.new(0, 240, 0, 298)
TL2.Visible = false
TL2.Style = Enum.FrameStyle.DropShadow
AFB_2.Name = "AFB"
AFB_2.Parent = TL2
AFB_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AFB_2.BorderSizePixel = 5
AFB_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
AFB_2.Size = UDim2.new(0, 180, 0, 28)
AFB_2.Font = Enum.Font.Fantasy
AFB_2.Text = "AUTO FARM BRICKS "
AFB_2.TextColor3 = Color3.new(0, 0, 0)
AFB_2.TextSize = 21
AFB_2.MouseButton1Click:connect(function()
-- This is made for the last toy land area
for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
SOON_2.Name = "SOON"
SOON_2.Parent = TL2
SOON_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SOON_2.BorderSizePixel = 5
SOON_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
SOON_2.Size = UDim2.new(0, 180, 0, 27)
SOON_2.Font = Enum.Font.Fantasy
SOON_2.Text = "COOMING SOON"
SOON_2.TextColor3 = Color3.new(0, 0, 0)
SOON_2.TextSize = 22
UIT_2.Name = "UIT"
UIT_2.Parent = TL2
UIT_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
UIT_2.BorderSizePixel = 5
UIT_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
UIT_2.Size = UDim2.new(0, 180, 0, 28)
UIT_2.Font = Enum.Font.Fantasy
UIT_2.Text = "UNLOCK ISLANDS"
UIT_2.TextColor3 = Color3.new(0, 0, 0)
UIT_2.TextSize = 20
UIT_2.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
TS1_2.Name = "TS1"
TS1_2.Parent = TL2
TS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TS1_2.BorderSizePixel = 5
TS1_2.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0)
TS1_2.Size = UDim2.new(0, 232, 0, 20)
TS1_2.Font = Enum.Font.Garamond
TS1_2.Text = "TOY SCRIPTS"
TS1_2.TextColor3 = Color3.new(0, 0, 0)
TS1_2.TextSize = 28
TS2_2.Name = "TS2"
TS2_2.Parent = TL2
TS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TS2_2.BorderSizePixel = 5
TS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
TS2_2.Size = UDim2.new(0, 232, 0, 20)
TS2_2.Font = Enum.Font.Garamond
TS2_2.Text = "TOY SCRIPTS"
TS2_2.TextColor3 = Color3.new(0, 0, 0)
TS2_2.TextSize = 28
XX3.Name = "XX3"
XX3.Parent = TL2
XX3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XX3.BorderSizePixel = 0
XX3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
XX3.Size = UDim2.new(0, 34, 0, 18)
XX3.Font = Enum.Font.Fantasy
XX3.Text = "X"
XX3.TextColor3 = Color3.new(0, 0, 0)
XX3.TextSize = 20
XX3.MouseButton1Click:connect(function()
TL2.Visible = false
end)
ML2.Name = "ML2"
ML2.Parent = RAINBOW
ML2.BackgroundColor3 = Color3.new(1, 1, 1)
ML2.Position = UDim2.new(-1.27881634, 0, 0.00975944567, 0)
ML2.Size = UDim2.new(0, 240, 0, 298)
ML2.Visible = false
ML2.Style = Enum.FrameStyle.DropShadow
XP_2.Name = "XP"
XP_2.Parent = ML2
XP_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XP_2.BorderSizePixel = 5
XP_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
XP_2.Size = UDim2.new(0, 180, 0, 28)
XP_2.Font = Enum.Font.Fantasy
XP_2.Text = "AUTO FARM XP"
XP_2.TextColor3 = Color3.new(0, 0, 0)
XP_2.TextSize = 26
XP_2.MouseButton1Click:connect(function()
for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do
if v.ClassName == "Model" then
for i , b in pairs(v:GetChildren()) do
if b.ClassName ~= "Model" then
if b.ClassName ~= "BillboardGui" then
b.CanCollide = false
end
end
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName ~= "Model" then
c.CanCollide = false
end
if c.ClassName == "Model" then
for i , d in pairs(c:GetChildren()) do
if d.ClassName ~= "Model" then
d.CanCollide = false
end
end
end
end
end
end
end
end
for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do
if v.ClassName ~= "Model" then
v.CanCollide = false
else
for i,b in pairs(v:GetChildren()) do
b.CanCollide = false
end
end
end
for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
for i , b in pairs(v:GetChildren()) do
if b.ClassName == "Model" then
for i , c in pairs(b:GetChildren()) do
if c.ClassName == "Model" then
for i , as in pairs(c:GetChildren()) do
if as.ClassName ~= "Script" then
as.CanCollide = false
end
end
else
if c.ClassName ~= "StringValue" then
c.CanCollide = false
end
end
end
else
b.CanCollide = false
end
end
end
while wait() do
local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
if v.ClassName ~= "Model" then
if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
hum:MoveTo(v.Position)
hum.MoveToFinished:wait()
end
end
end
end
end)
AUTOFARMGEMS_2.Name = "AUTO FARM GEMS"
AUTOFARMGEMS_2.Parent = ML2
AUTOFARMGEMS_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
AUTOFARMGEMS_2.BorderSizePixel = 5
AUTOFARMGEMS_2.Position = UDim2.new(0.102811269, 0, 0.82114929, 0)
AUTOFARMGEMS_2.Size = UDim2.new(0, 180, 0, 28)
AUTOFARMGEMS_2.Font = Enum.Font.Fantasy
AUTOFARMGEMS_2.Text = "AUTO FARM GEMS"
AUTOFARMGEMS_2.TextColor3 = Color3.new(0, 0, 0)
AUTOFARMGEMS_2.TextSize = 22
AUTOFARMGEMS_2.MouseButton1Click:connect(function()
while wait(1) do
local function GetObject()
local least = math.huge
local Object
for _,Stuff in pairs (workspace:GetDescendants()) do
if Stuff:IsA("MeshPart") then
if Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2558194071" or Stuff.MeshId == "rbxassetid://2558179804" then
local Distance = game.Players.LocalPlayer:DistanceFromCharacter(Stuff.Position)
if Distance < least and Distance < 100 then
least = Distance
Object = Stuff
end
end
end
end
return Object
end
if GetObject() ~= nil then game.Players.LocalPlayer.Character.Humanoid:MoveTo(GetObject().Position)
end
local VirtualUser=game:service'VirtualUser'
game:service'Players'.LocalPlayer.Idled:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
end
end)
UIE_2.Name = "UIE"
UIE_2.Parent = ML2
UIE_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
UIE_2.BorderSizePixel = 5
UIE_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
UIE_2.Size = UDim2.new(0, 180, 0, 28)
UIE_2.Font = Enum.Font.Fantasy
UIE_2.Text = "UNLOCK ISLANDS"
UIE_2.TextColor3 = Color3.new(0, 0, 0)
UIE_2.TextSize = 22
UIE_2.MouseButton1Click:connect(function()
for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end)
ES1_2.Name = "ES1"
ES1_2.Parent = ML2
ES1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ES1_2.BorderSizePixel = 5
ES1_2.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0)
ES1_2.Size = UDim2.new(0, 232, 0, 20)
ES1_2.Font = Enum.Font.Garamond
ES1_2.Text = "EARTH SCRIPTS"
ES1_2.TextColor3 = Color3.new(0, 0, 0)
ES1_2.TextSize = 28
ES2_2.Name = "ES2"
ES2_2.Parent = ML2
ES2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ES2_2.BorderSizePixel = 5
ES2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
ES2_2.Size = UDim2.new(0, 232, 0, 20)
ES2_2.Font = Enum.Font.Garamond
ES2_2.Text = "EARTH SCRIPTS"
ES2_2.TextColor3 = Color3.new(0, 0, 0)
ES2_2.TextSize = 28
XX2.Name = "XX2"
XX2.Parent = ML2
XX2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
XX2.BorderSizePixel = 0
XX2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
XX2.Size = UDim2.new(0, 34, 0, 18)
XX2.Font = Enum.Font.Fantasy
XX2.Text = "X"
XX2.TextColor3 = Color3.new(0, 0, 0)
XX2.TextSize = 20
XX2.MouseButton1Click:connect(function()
ML2.Visible = false
end)
CREDITS2_2.Name = "CREDITS2"
CREDITS2_2.Parent = RAINBOW
CREDITS2_2.BackgroundColor3 = Color3.new(1, 1, 1)
CREDITS2_2.Position = UDim2.new(-1.2039572, 0, 0.0712530687, 0)
CREDITS2_2.Size = UDim2.new(0, 211, 0, 265)
CREDITS2_2.Visible = false
TITAN_2.Name = "TITAN"
TITAN_2.Parent = CREDITS2_2
TITAN_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
TITAN_2.BorderSizePixel = 2
TITAN_2.Position = UDim2.new(0.00516638719, 0, 0.396377981, 0)
TITAN_2.Size = UDim2.new(0, 211, 0, 20)
TITAN_2.Font = Enum.Font.Garamond
TITAN_2.Text = "TITANIUMDEVELOPER"
TITAN_2.TextColor3 = Color3.new(0, 0, 0)
TITAN_2.TextSize = 26
CREDITS1_2.Name = "CREDITS1"
CREDITS1_2.Parent = CREDITS2_2
CREDITS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CREDITS1_2.BorderSizePixel = 5
CREDITS1_2.Position = UDim2.new(-0.00978062861, 0, -0.00343931466, 0)
CREDITS1_2.Size = UDim2.new(0, 215, 0, 20)
CREDITS1_2.Font = Enum.Font.Garamond
CREDITS1_2.Text = "CREDITS"
CREDITS1_2.TextColor3 = Color3.new(0, 0, 0)
CREDITS1_2.TextSize = 28
NAME4YOU_2.Name = "NAME4YOU"
NAME4YOU_2.Parent = CREDITS2_2
NAME4YOU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
NAME4YOU_2.BorderSizePixel = 2
NAME4YOU_2.Position = UDim2.new(0.00516638625, 0, 0.181238562, 0)
NAME4YOU_2.Size = UDim2.new(0, 211, 0, 20)
NAME4YOU_2.Font = Enum.Font.Garamond
NAME4YOU_2.Text = "NAME4YOU, ANTRAXO"
NAME4YOU_2.TextColor3 = Color3.new(0, 0, 0)
NAME4YOU_2.TextSize = 26
ITZZ_2.Name = "ITZZ"
ITZZ_2.Parent = CREDITS2_2
ITZZ_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
ITZZ_2.BorderSizePixel = 2
ITZZ_2.Position = UDim2.new(0.00516638532, 0, 0.583223045, 0)
ITZZ_2.Size = UDim2.new(0, 211, 0, 20)
ITZZ_2.Font = Enum.Font.Garamond
ITZZ_2.Text = "ITZZARDIT,NOT A TRAP"
ITZZ_2.TextColor3 = Color3.new(0, 0, 0)
ITZZ_2.TextSize = 24
SHIZU_2.Name = "SHIZU"
SHIZU_2.Parent = CREDITS2_2
SHIZU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
SHIZU_2.BorderSizePixel = 2
SHIZU_2.Position = UDim2.new(0.00516638532, 0, 0.759995222, 0)
SHIZU_2.Size = UDim2.new(0, 211, 0, 20)
SHIZU_2.Font = Enum.Font.Garamond
SHIZU_2.Text = "SHIZU,REALLYSECURE"
SHIZU_2.TextColor3 = Color3.new(0, 0, 0)
SHIZU_2.TextSize = 26
CREDITS2_3.Name = "CREDITS2"
CREDITS2_3.Parent = CREDITS2_2
CREDITS2_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CREDITS2_3.BorderSizePixel = 5
CREDITS2_3.Position = UDim2.new(-0.0152244614, 0, 0.934108555, 0)
CREDITS2_3.Size = UDim2.new(0, 215, 0, 20)
CREDITS2_3.Font = Enum.Font.Garamond
CREDITS2_3.Text = "CREDITS"
CREDITS2_3.TextColor3 = Color3.new(0, 0, 0)
CREDITS2_3.TextSize = 28
X3_3.Name = "X3"
X3_3.Parent = CREDITS2_2
X3_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
X3_3.BorderSizePixel = 0
X3_3.Position = UDim2.new(0.793222368, 0, -0.00369018316, 0)
X3_3.Size = UDim2.new(0, 34, 0, 18)
X3_3.Font = Enum.Font.Fantasy
X3_3.Text = "X"
X3_3.TextColor3 = Color3.new(0, 0, 0)
X3_3.TextSize = 20
X3_3.MouseButton1Click:connect(function()
CREDITS2_2.Visible = false
end)
OC.Name = "OC"
OC.Parent = ScreenGui
OC.BackgroundColor3 = Color3.new(1, 1, 1)
OC.Position = UDim2.new(0.0110497177, 0, 0.469287485, 0)
OC.Size = UDim2.new(0, 19, 0, 20)
OPEN.Name = "OPEN"
OPEN.Parent = OC
OPEN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
OPEN.BorderSizePixel = 5
OPEN.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0)
OPEN.Size = UDim2.new(0, 56, 0, 28)
OPEN.Font = Enum.Font.Garamond
OPEN.Text = "OPEN"
OPEN.TextColor3 = Color3.new(0, 0, 0)
OPEN.TextSize = 20
OPEN.MouseButton1Click:connect(function()
NORMAL.Visible = true
CLOSE.Visible = true
OPEN.Visible = false
end)
CLOSE.Name = "CLOSE"
CLOSE.Parent = OC
CLOSE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
CLOSE.BorderSizePixel = 5
CLOSE.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0)
CLOSE.Size = UDim2.new(0, 56, 0, 28)
CLOSE.Visible = false
CLOSE.Font = Enum.Font.Garamond
CLOSE.Text = "CLOSE"
CLOSE.TextColor3 = Color3.new(0, 0, 0)
CLOSE.TextSize = 20
CLOSE.MouseButton1Click:connect(function()
NORMAL.Visible = false
RAINBOW.Visible = false
OPEN.Visible = true
CLOSE.Visible = false
end)
-- Scripts:
function SCRIPT_YUPU68_FAKESCRIPT() -- RAINBOW.LocalScript
local script = Instance.new('LocalScript')
script.Parent = RAINBOW
while wait(1) do
script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
end
end
coroutine.resume(coroutine.create(SCRIPT_YUPU68_FAKESCRIPT))
function SCRIPT_VCUJ90_FAKESCRIPT() -- NORMALMODE.LocalScript
local script = Instance.new('LocalScript')
script.Parent = NORMALMODE
while wait(1) do
script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
end
end
coroutine.resume(coroutine.create(SCRIPT_VCUJ90_FAKESCRIPT))
function SCRIPT_TBCD72_FAKESCRIPT() -- CREDITS2_2.LocalScript
local script = Instance.new('LocalScript')
script.Parent = CREDITS2_2
while wait(1) do
script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
end
end
coroutine.resume(coroutine.create(SCRIPT_TBCD72_FAKESCRIPT))
FAQs
What is the luck code for bubble gum simulator? ›
List of Active Bubble Gum Simulator Codes | |
---|---|
20HourLuck | Redeem for 2x Luck (New) |
SuperSpooky | Redeem for 2x Luck |
Update77 | Redeem for 2x Hatch Speed |
glitch | Redeem for 2x Luck |
The Glitch is a Legendary pet in Bubble Gum Simulator. It could have been obtained by opening a 50th Update Egg. The chance of hatching it was 0.0015% (1 in 66,667), or 0.003% (1 in 33,333) with the Lucky Chances gamepass.
Who is the creator of bubble gum simulator? ›Developed by Rumble Studios, this chewy game is about earning coins to buy better gum, with different flavours. The better the gum, the bigger the bubble you can make, and that means higher jumps!
What is Roblox bubble gum simulator? ›Bubble Gum Simulator is a Roblox experience developed by Rumble Studios. The objective of the experience is to collect coins to buy better bubble gum, flavors, and faces. The bigger your bubble gets, the higher you can jump.
What are the codes for bubble gum clicker? ›Code | Reward |
---|---|
cottoncandy | 25x Fast Hatch Boost! |
underthesea | Free Luck Boost! |
spongebob | Free Luck Boost! |
gofast | Fast Hatch Boost! |
The Mythical Egg is an egg located on the Spirit Island. It can be purchased for 185,000 Crystals.
How old is bubble gum? ›Woman blowing a bubble | |
---|---|
Type | Chewing gum |
Place of origin | United States |
Created by | Walter Diemer |
Invented | 1928 |
On TikTok, bubble gum pink is used as a way of describing the colour of genitalia in younger females. In fact, the use has taken on such an inappropriate turn on TikTok that it is being used as a red flag for potential harassment and inappropriate platform use.
How rare is the ace in Bubble Gum Simulator? ›The ACE is a secret Legendary pet in Bubble Gum Simulator. It could have been obtained by opening a Golf Egg. The chance of hatching it was 1 in 2 million (0.00005%), or 1 in 1 million (0.0001%) with the Lucky Chances gamepass.
What is Zen in Bubble Gum Simulator? ›Zen is a Floating Island in Bubble Gum Simulator. It is found at a height of 4,065 meters. Zen is home to the Gem Genie, who exchanges Coins for Gems at a ratio of 5 Coins for 1 Gem, with a maximum of 2 billion Gems for 10 billion Coins.
Where is the nightmare egg in Bubble Gum Simulator? ›
The Nightmare Egg is an egg in Bubble Gum Simulator. It is located in The Void, and costs 350,000 Gems.
What is the twitter Dominus code in Bubble Gum Simulator? ›The Twitter Dominus is a Legendary pet in Bubble Gum Simulator. It can be obtained by hatching a Twitter Egg, which can be obtained by redeeming the code "FreePet".
Does luck stack in Bubble Gum Simulator? ›All Boosts stack with Gamepasses. For example, if you own the Lucky Chances gamepass and purchase the Increased Luck Boost, you will get 4x Luck.
What is the toy serpent code in Bubble Gum Simulator? ›The Toy Serpent is a Legendary pet in Bubble Gum Simulator. It can be obtained by redeeming the code “SеcretPet”.
How do you get ace in Bubble Gum Simulator? ›The ACE is a secret Legendary pet in Bubble Gum Simulator. It could have been obtained by opening a Golf Egg. The chance of hatching it was 1 in 2 million (0.00005%), or 1 in 1 million (0.0001%) with the Lucky Chances gamepass.